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First Impressions: Arena of Valor

Arena of Valor Picture

Arena of Valor is a multiplayer online battle arena game for mobiles published by Tencent Games. In this game, you are on a team with four other players as you try your best to destroy their home base. Doing so requires a lot of leveling up and good teamwork. Depending on what hero you choose determines what abilities you have. For example, some heroes are good at jungling (where you go into the wild and defeat monsters to gain experience and level up your hero) while others are good tanks. So do the best to choose heroes to balance out your team so you can win.

Arena of Valor Pic 2
Via Flip Geeks.

I just recently started playing Arena of Valor when I saw one of the Youtubers I follow play it. And man, do I really enjoy it. What I enjoy about this game is that its team based. While I enjoy playing video games by myself, I don’t mind a game that involves playing with other gamers and trying to reach victory together. It gives me the chance to interact with other people who enjoy video games as much as I do.

I also like Arena of Valor because of it being a 5v5 game for mobile. While I’ve never played a game like this on my phone, I like that MOBA games are being brought to mobile because I feel like the controls are a lot easier. I also think it’s very convenient too because you don’t have to worry about booting up your computer or laptop to play, it’s all just right there in your hands. The controls are also pretty easy to learn too, which is another plus to me because the player doesn’t have to worry all too much about what buttons to push to use their abilities.

I love that this game has a variety of heroes for you to choose from. Every time I play a game feels like a new experience because I want to play as many of the heroes I can so I can see which heroes work for me. I like that as you continue playing the game and getting a feel for how it works, you can unlock more heroes to experiment with along with more talents. This gives me incentive to continue playing Arena of Valor and seeing how far I can get.

Arena of Valor Pic 3 Heroes

My biggest challenge playing this game is that I don’t yet completely understand how to use the Arcana system and what items I should be buying when I level up my heroes. While I get how the Arcana system works (you have three types of Arcana: red is strength, life is purple, and green is willpower and as you play and level up, you unlock more Arcana to build up your heroes), I haven’t completely figured out how to use the Arcana and the items I buy in game to my advantage. I know I’ve just started playing recently so this’ll come with time so I’m just doing the best I can with it until then.

Arena of Valor Pic 4 Arcana Building

While I really love playing Arena of Valor, I do have some things I don’t like about it. The biggest thing I don’t like about it is the Credibility system that’s in place to make sure players aren’t leaving games or trolling. With this Credibility system, if you leave a game for any reason at all, players can then report you for being AFK and you lose credibility points. While I get why this system is in place and do overall believe it’s a good thing to have, I think it needs some improvements. I’m not the type of person to leave in the middle of a game intentionally and then come back later. But there have been times where I’ve been playing and the game suddenly froze on me and I wasn’t able to get back into the game no matter how many times I tried. And I’ve lost credibility points whenever this has happened to me. This then left me frustrated with the game because I wanted to continue playing and enjoy it, but getting points taken away from me due to a system error made me less inclined to do so. And there is no way to dispute when someone reports you for being AFK, even if being gone from the game isn’t your fault. So people could end up taking advantage of this system, which is why I think they should have it set up where there’s a way to check that someone is actually AFK verses having system problems. I think there should be a way to tell so people don’t keep getting penalized because they have a crappy system because it’s hard to enjoy a game when it’s laggy and you keep being penalized because of it.

I also don’t like with Arena of Valor that to unlock some heroes you have to pay for them. I get having something in place to unlock heroes as you level up and play. But I don’t think you should have to pay to unlock heroes you really want to play as.

However, I am overall pleased with Arena of Valor as a MOBA game and am excited to continue playing it. I remember playing League of Legends and enjoying that a lot, but I think I like this one a little more because of how convenient it is. I also hope to try out more games like this one in the future because I know they’ll definitely be fun to play.

First Impressions: Pokémon Magikarp Jump

Pokemon Magikarp Jump Image1

Last week, a game called Pokémon Magikarp Jump was released onto IOS and Androids. This game centers on a Pokémon in the franchise named Magikarp, one of the weakest fish type in the games. In this game, you catch a Magikarp which you then have to feed and train in order to get it to compete in jumping leagues. As you level up your Magikarp, it gets bigger and its jump power increases with each nugget of food you give it. Once you reach your Magikarp’s maximum level, your Magikarp will go into retirement and you’ll have to raise a new Magikarp from scratch.

I didn’t know about this game until its release. But I’ve actually found myself enjoying it. For one, even though Magikarp is one of the most annoying Pokémon to train in the other games, I like that this game gives Magikarp a purpose in the Pokémon universe.

I also like the mechanics of the game. I like that the features of this game are very easy to use so that anyone can play. All you have to do is click to feed, train and battle with your Magikarp. The only real choices you have to make in the game involve the events, when you want to spend coins to increase the jumping power of your food and training, and when you want to battle other Magikarps to become the highest jumper. Other than that, most of the game involves just clicking and watching your Magikarp grow.

Pokemon Magikarp Jump Image2

I like that this game has random events that can occur that can either help you increase your Magikarp’s stats or make you start over because your Magikarp just got eaten by another Pokémon. I think these events add something different to the game, but also make the training process even more interesting. Especially when you have a Magikarp that you’ve developed a close bond with only to have it snatched away from you. While it can be frustrating to some, I just find it amusing because I know I can train another Magikarp anyway that could end up possibly being better than the one that was taken away from me. I like when these events happen because it’s fun to see what’s going to happen next in the game.

Pokemon Magikarp Jump Image3

However, there are some downsides to Pokémon Magikarp Jump that need to be discussed. It’s a game that can easily get boring the higher you have to train your Magikarp before it can retire. This is because much of the game process involves doing a lot of grinding from when you feed your Magikarp to when you train and battle with it. When you first play this game, you don’t experience this quite as much. But once your ranking goes up and your maximum Magikarp level goes higher and higher, you begin to reach that point in the game. This results in the game starting to become too repetitive for you, which is a problem I’m beginning to experience. I’m at the point now where I wish there was more stuff you could do in the game because there’s not too much else to the game other than feeding, training and battling/jumping. I really think adding some more features to the game would really make it a game people would continue to play.

But overall, I think Pokémon Magikarp Jump is a simply fun game for anyone who wants to play and I’d recommend it to anyone who enjoys the Pokémon games.

First Impressions: Transistor

Transistor 1

Transistor is a science fiction action role-playing video game. Published by Supergiant Games in 2014, the game centers around Red. Red is a very well-known singer in Cloudbank, a futuristic city where nothing is as it seems. In an attempted assassination on her life, Red acquires a weapon called the Transistor that is owned by the Camerata and has to combat creatures called the Process in order to survive in the city.

As you explore the city of Cloudbank, you learn more about the Transistor. You also fight the Process using these set of moves called Functions. Red also has a unique ability called Turn() that freezes you in time so you can use your Functions to fight the Process. This ability is one of my favorite combat features in the game because it makes fighting the enemies a little easier.

Transistor 2

Turn() is an ability that can really help you. Especially when you find yourself in a serious pinch.

Transistor is such a uniquely beautiful game, completely different from any other game I’ve played. I enjoy playing it because the game takes you immediately into the action and explains the further you progress. It tests out your ability to fight the Process with the set of Functions you start off with, making it enjoyable to fight against your enemies.

I also enjoy playing this game because of the relationship between Red and the Transistor. In the beginning of the game, Red acquires the Transistor via pulling him out of a dead man’s body. You don’t know anything about what’s going on at this point, but it’s perfectly clear Red and the Transistor know each other. While progressing in the game, Red and the Transistor have little interactions with each other that I find to be very enjoyable to hear. Their relationship continuously gets stronger the more of the Process you fight and the more you explore Cloudbank. I enjoy seeing their relationship because I’ve never seen anything like it in any other game I’ve played this year. Its serious but also playful and fun whenever they fight enemies together. I also think it offers a brief commentary on the relationship between humans and weapons, which I find to be a very fascinating thing to think about.

Transistor 3

https://www.supergiantgames.com/games/transistor/

While I enjoy fighting enemies in Transistor, there are certain aspects of the battling system I don’t particularly enjoy. I find having to click on the enemies to use your Functions to be very tedious but also hate that once you use Turn(), you have to wait until the bar is all the way full before you can use your Functions again. I understand that in many ways this allows for Red to recharge her abilities, but it also makes it difficult for you to use Functions on their own if you find the Process your battling to be low on health. I also dislike that when an enemy takes your health all the way down, you lose one of your Functions. I find that to be very annoying because you have to wait until you can get to an access terminal to reinstall them.

Besides these two issues though, I really think Transistor is a well-crafted, beautiful game that I can’t wait to play more of as I progress through the city of Cloudbank. I highly recommend it to those interested in a unique gaming experience who love science fiction as much as I do.

To view this post on Creators, click here.

 

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